10 Usability Heuristics Applied to Virtual Reality – Nielsen Norman Group
Jakob Nielsen’s 10 usability heuristics can improve the user… Continue Reading 10 Usability Heuristics Applied to Virtual Reality – Nielsen Norman Group
Jakob Nielsen’s 10 usability heuristics can improve the user… Continue Reading 10 Usability Heuristics Applied to Virtual Reality – Nielsen Norman Group
Report for the 2nd Annual (2020) XR Access Symposium,… Continue Reading XR Access 2020 Symposium Report
This document from the W3C outlines various accessibility related… Continue Reading W3C Real-Time Communication Accessibility User Requirements
This series of three reports from IT Industry Foundation… Continue Reading ITIF Reports on AR/VR for Equity and Inclusion
Basic guidelines offered by Magic Leap to help make… Continue Reading Magic Leap Best Practices for Accessibility Guide
This project considers how to design emerging Mixed Reality… Continue Reading Microsoft Research – Accessible Mixed Reality
XRDRN is a platform for researchers in the Cross-Reality… Continue Reading XR Distributed Research Network
Locomotion Vault is a collection of VR locomotion techniques… Continue Reading Locomotion Vault
SXSW Conference March 16-20, 2021 XR Access members and… Continue Reading March 16-20, 2021 – SXSW Conference
Deque axe-con March 10-11, 2021 Axe-con is an open… Continue Reading March 10-11, 2021 – Deque axe-con