idXR | Inclusive Design for XR
The Inclusive Design for XR Workstream engages the community in learning and developing leading practices for inclusive design.
Workstreams are where XR Access happens.
Our three workstreams catalyze shared and sustained action around particular focus areas. In the idXR workstream, we’re working to understand what accessibility means, and creating best practices for designing accessible technologies.
Interested in participating in an XR Access Work Stream? Fill out the interest form below:
Frances is a UX expert and accessibility advocate.
Accessibility-focused designer of immersive and non-immersive digital products
Ren Tyler is an accessibility-focused digital product designer on a mission to make sure that digital products don’t suck. It just so happens that her definition of “does not suck” is on par with most people’s definition of “this is sooooooo awesome!!!”
As part of XR Access –– which is committed to making augmented (AR), mixed (MR), and virtual (VR) reality accessible to people with disabilities –– she strives for everyone to be able to enjoy the awesomeness of a non-sucky immersive world. After all, extended reality (XR) should extend to all people.
Wielding her incisive UX blade and trusty UI shield, and delivered by her steadfast QA steed, Ren champions the marginalized while still placating the two-headed beast that is business requirements and technical constraints. Perhaps her greatest asset, though, is a keen, interdisciplinary, and cross-pollinating mind. The connections she sees and correlations she makes leave most folk wondering, “What manner of sorcery is responsible for such a badass solution?”
What’s not a mystery is Ren’s love of movies so awful that they’re awesome, 1980s style remixes of songs not from the 1980s, and –– most importantly –– designers, developers, and business leaders who remove the barriers that hinder people with disabilities from having great experiences when using great products.
Get in touch with Ren:
What We’re Working On
Join the idXR workstream at the link above to learn more about what we’re working on this month.